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vkaku 4 days ago [-]
Modern UTF-8 encoding and present day tools makes it relatively easy to make many codepoints work relatively better even on DOS, thanks to readily available bitmap fonts.
vkaku 4 days ago [-]
Here's some code that's easy for a lot of people to play with, especially if you are looking to have it running on your firmware / other embedded projects.
Of course, you can use pretty much any OS as a bootstrap loader for pretty much anything. There has been a loadlin.exe for example, it would load and run a Linux kernel. A gratis variant of BeOS also loaded from DOS iirc.
jmclnx 2 days ago [-]
Interesting. I wonder how memory is handled due to the # of potential characters in UTF-8, or maybe only a subset of characters are allowed. Or is there a TSR handling that from a database on disk.
I cannot get to the twitter site and xcancel just loops so I could n0t see the post.
vkaku 9 hours ago [-]
Within one segment of 64kB, you could load 8 or so blocks; You should be able to do 1 major CJK language overall (with 20-30 blocks) and Latin together and leave the rest of the memory for other things;
So you can make a proper application/browser with fonts compiled right into the core.
vkaku 9 hours ago [-]
If you have a real fast disk and LRUed it you can go way higher
https://github.com/guilt/3DGFX
I cannot get to the twitter site and xcancel just loops so I could n0t see the post.
So you can make a proper application/browser with fonts compiled right into the core.
https://xcancel.com/_vkaku/status/2071469740141224272
It's mainly just an image and link to
https://github.com/guilt/3DGFX
Check the commit history for the addition of Unicode